Full metadata record
DC Field | Value | Language |
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dc.contributor.author | O'Keefe, Evan | - |
dc.contributor.author | Campbell, Abraham | - |
dc.contributor.author | Swords, David | - |
dc.contributor.author | Laefer, Debra F. | - |
dc.contributor.author | Mangina, Eleni | - |
dc.date.accessioned | 2018-07-24T15:29:36Z | - |
dc.date.available | 2018-07-24T15:29:36Z | - |
dc.date.issued | 2017-09-13 | - |
dc.identifier.citation | Evan O’Keefe, Abraham Campbell, David Swords, Debra F. Laefer, and Eleni Mangina. 2017. Oculus Rift Application for Training Drone Pilots. In SIMU-TOOLS ’17: 10th EAI International Conference on Simulation Tools and Techniques, September 11–13, 2017, Hong Kong, China. ACM, New York, NY, USA, 4 pages. https://doi.org/10.1145/3173519.3173531 | en |
dc.identifier.uri | http://hdl.handle.net/2451/42307 | - |
dc.description.abstract | The research described in this paper, focuses on a virtual reality headset system that integrates the Oculus Rift VR headset with a low cost Unmanned Aerial Vehicle (UAV) to allow for drone teleoperation and telepresence using the Robot Operating System (ROS). We developed a system that allows the pilot to fly an AR Drone through natural head movements translated to a set of flight commands. The system is designed to be easy to use for the purposes of training drone pilots. The user simply has to move their head and these movements are translated to the quadrotor which then turns in that direction. Altitude control is implemented using a Wii Nunchuck joystick for altitude adjustment. The users use the Oculus Rift headset a 2D video stream from the AR Drone, which is then turned into a 3D image stream and presented to them on the headset. | en |
dc.language.iso | en | en |
dc.publisher | ACM | en |
dc.rights | Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from permissions@acm.org. SIMUTOOLS ’17, September 11–13, 2017, Hong Kong, China © 2017 Copyright held by the owner/author(s). Publication rights licensed to ACM. ACM ISBN 978-1-4503-6388-4/17/09. . . $15.00 https://doi.org/10.1145/3173519.3173531 | en |
dc.subject | Robotics | en |
dc.subject | Robot Operating System | en |
dc.subject | Tele-operation | en |
dc.subject | Unmanned Aerial Vehicle | en |
dc.subject | Human computer interaction | en |
dc.title | Oculus Rift Application for Training Drone Pilots | en |
dc.type | Article | en |
dc.identifier.DOI | https://doi.org/10.1145/3173519.3173531/ | - |
dc.relation.ispartofconference | SIMU-TOOLS ’17: 10th EAI International Conference on Simulation Tools and Techniques | en |
Appears in Collections: | Debra Laefer's Collection |
Files in This Item:
File | Description | Size | Format | |
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Oculus Rift Application for Training Drone Pilots.pdf | 370.27 kB | Pre-Print | View/Open |
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